This video focuses on building large sized tidal waves for your tabletop roleplay game such as Pathfinder or Dungeons and Dragons or wargames such as Warhammer 40k. This series is dedicated to exploring very simple techniques for simulating watery environments and terrain features with cheap and widely available materials. The techniques shown can easily be adapted to include other types of terrain aids or features such as walls of ice or fire.
Once you have an understanding of the methods used to create the illusion of a wave-like shape tile, you can create all manner of environments for your tabletop game. We hope you enjoy this tutorial on how to expand your watery terrain.
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