
CODENAME TRAPDOOR is our roguelike deck-building game similar to Slay the Spire. We're building it in the browser for fun and because I want to understand certain programming challenges like:
- Manipulating cards into hands, decks, draw piles etc
- Turn-based combat system
- Programmatic level generation
- PVP?
See the code for this episode on GitHub at
Happy coding!
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